//about
I'm Nicolas Gresko (ab34), a 19-year-old C++ developer based in Austria, focused on low-latency systems and GPU compute.
I graduated from HTL Spengergasse with distinction (mit ausgezeichnetem Erfolg), with a focus on Software Engineering, and am currently studying physics at the University of Vienna alongside continued C++ work. For more of what I build, see ->code().
//experience
C++ Developer Intern — ISIS Papyrus Software
2026Worked as a C++ developer on the Papyrus Designer Backend & DocExec.
LUNA — Black Hole Ray Tracer
2025 – 2026Diploma thesis project (team of four), developed in cooperation with Mi'pu'mi Games GmbH. A near real-time Vulkan ray tracer simulating black holes via general-relativistic geodesics — gravitational lensing, the photon ring, and accretion disks.
IT Intern — Caritas Austria
2024Windows deployment, and development of deployment & device-test scripts.
IT Intern — Institute of Science and Technology Austria
2023IT inventory management and technical support for staff.
//skills
Languages
- C/C++ (advanced)
- Rust
- Java
- C#
- Python
- JavaScript / TypeScript
Graphics & GPU
- Vulkan
- OpenGL
- CUDA
- GLM
- GLFW
Frameworks
- Spring
- Svelte
- VueJS
- TailwindCSS
Tools & Platforms
- Git
- Docker
- Meson
- SQL (PostgreSQL, MongoDB, Oracle PL/SQL)
- Linux (daily driving Arch Linux for years now)
//hobbies
- bouldering
- cycling
- reading
- piano